  | Create ()Create ()Create () |
Creates an EnvironmentVariablesEnvironmentVariablesEnvironmentVariables instance which contains the system environment variables.
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  | Create (IDictionary<string, string>)Create (IDictionary(Of String, String))Create (IDictionary<String^, String^>^) |
Creates an EnvironmentVariablesEnvironmentVariablesEnvironmentVariables instance from the specified dictionary.
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  | Create (IDictionary<string, string>, bool)Create (IDictionary(Of String, String), Boolean)Create (IDictionary<String^, String^>^, bool) |
Creates an EnvironmentVariablesEnvironmentVariablesEnvironmentVariables instance from the specified dictionary.
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  | Create (IEnumerable<KeyValuePair<string, string>>)Create (IEnumerable(Of KeyValuePair(Of String, String)))Create (IEnumerable<KeyValuePair<String^, String^>>^) |
Creates an EnvironmentVariablesEnvironmentVariablesEnvironmentVariables instance from the specified enumerable collection.
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  | Create (NameValueCollection)Create (NameValueCollection)Create (NameValueCollection^) |
Creates an EnvironmentVariablesEnvironmentVariablesEnvironmentVariables instance from the specified NameValueCollectionNameValueCollectionNameValueCollection.
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  | Create (EnvironmentVariableTarget)Create (EnvironmentVariableTarget)Create (EnvironmentVariableTarget) |
Creates an EnvironmentVariablesEnvironmentVariablesEnvironmentVariables instance which contains the system environment variables.
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 | Object.EqualsObject.EqualsObject::Equals | Determines whether the specified object is equal to the current object.(Inherited from System.ObjectSystem.ObjectSystem::Object) |
 | Object.FinalizeObject.FinalizeObject::Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection.(Inherited from System.ObjectSystem.ObjectSystem::Object) |
 | GetEnumeratorGetEnumeratorGetEnumerator |
Returns an enumerator that iterates through the collection.
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 | Object.GetHashCodeObject.GetHashCodeObject::GetHashCode | Serves as the default hash function. (Inherited from System.ObjectSystem.ObjectSystem::Object) |
 | Object.GetTypeObject.GetTypeObject::GetType | Gets the TypeTypeType of the current instance.(Inherited from System.ObjectSystem.ObjectSystem::Object) |
 | Object.MemberwiseCloneObject.MemberwiseCloneObject::MemberwiseClone | Creates a shallow copy of the current objectObjectobject.(Inherited from System.ObjectSystem.ObjectSystem::Object) |
 | Object.ToStringObject.ToStringObject::ToString | Returns a string that represents the current object.(Inherited from System.ObjectSystem.ObjectSystem::Object) |